Sharpee
Chord / Cookbook / Social / throwing

throwing

Throwing is the one dice-rolling action in this document. Where a thrown thing lands is probabilistic by design, and per project policy the dice stay live. When an object is thrown at an open container, a hit lands it inside; the miss line is the other genuine outcome you may see.

The author writes:

create the Courtyard
  a room

  A cobbled courtyard with a rain barrel under the downspout.

create the rain barrel
  aka barrel
  a container
  scenery
  in the Courtyard

  An open rain barrel, half full.

create the horseshoe
  in the Courtyard

  A lucky horseshoe. Allegedly.

create the player
  starts in the Courtyard

The player sees:

> take the horseshoe
Taken.

> throw the horseshoe at me
You can't throw things at yourself.

> throw the horseshoe at the rain barrel
The horseshoe lands in the rain barrel.