Sharpee
Chord / The World / Creating things

Creating things

create puts one entity into the world. The name after create is the entity's display name; its internal ID is derived mechanically (words lowercased and joined with hyphens, the leading article stripped, so the Potting Shed becomes potting-shed). You never write IDs; you always refer to things by name.

create the watering can
  aka can, tin can, sprinkler
  in the Potting Shed

  A dented tin watering can with a long spout.

aka adds aliases. When a name is referenced anywhere else in the story, resolution tries the exact name first, then an exact alias, then a unique in-order word subset (the can finds the watering can if nothing else matches). Ambiguity or a miss is a load error with a suggestion; Chord never guesses.