Sharpee
Chord / Cookbook / Social / giving and showing

giving and showing

Giving moves the item; showing is purely social. The recipient must be a person: hand something to the furniture and the action tells you so. The default NPC accepts anything; richer reactions are on giving it / on showing it clauses on the item or the recipient.

The author writes:

create the Gatehouse
  a room

  A stone arch, a brazier, and one unimpressed sentry.

create the sentry
  aka guard
  a person
  in the Gatehouse

  A sentry in a rain-dark cloak, eyes on the road.

create the brazier
  scenery
  in the Gatehouse

  An iron brazier, down to embers.

create the silver medallion
  aka medallion

  A silver medallion stamped with the garrison's crest.

create the player
  starts in the Gatehouse
  carries the silver medallion

The player sees:

> give the medallion to the brazier
You can only give things to people.

> show the medallion to the sentry
You show the silver medallion to the sentry.

> give the medallion to the sentry
You give the silver medallion to the sentry.