Chord / Cookbook / Manipulation / taking and dropping
taking and dropping
Anything is takeable unless something says otherwise. The two classic
"otherwise"s: the scenery trait, which refuses with the platform's
fixed_in_place, and an on taking it guard, which refuses with the
entity's own words.
The author writes:
create the Lamp Room
a room
Shelves of unlit lamps line every wall.
create the brass lantern
aka lantern
in the Lamp Room
A dented brass lantern with a wire handle.
create the marble statue
aka statue
scenery
in the Lamp Room
A blank-eyed statue, far too heavy to move.
create the iron ring
aka ring
scenery
in the Lamp Room
A ring set into the floor slab.
on taking it
refuse ring-fused
end on
create the player
starts in the Lamp Room
define phrase ring-fused
The ring is fused to the slab; your fingers just slip off it.
end phrase
The player sees:
> take the statue
The marble statue is fixed in place.
> take the ring
The ring is fused to the slab; your fingers just slip off it.
> take the lantern
Taken.
> drop the lantern
Dropped.